Dudley Perkins Documentary: World Premier
Dudley Perkins (aka Declaime): Interplanetary Peace Talks Documentary (Directed by A.J. Calomay), a feature documentary on visionary rapper Declaime, is finally released! I believe I worked on this in 2008 or 2009, beginning with dialogue editorial, then sound design, and then mixing. This documentary took over 5 years to make and I’m proud to announce that the documentary comes bundled...
Read MoreSunRun Video Series
I had the opportunity to give SunRun, a home solar company based in San Francisco, the full sound treatment for two of their five videos for the “Put the sun to work for you” campaign. This included dialogue editorial, sound design, and mixing. The dialogue was extremely easy to edit and mix due to the outstanding production recordings by my good friend, Alan Chang, who sound...
Read MorePEPSI – “Subtitles”
Patricio and Kid Heroes strike again! I really really like this commercial. It’s a very fun and hilarious spot. Not much sound design going on here, but dialogue editorial was key – smoothening out the transitions and shot matching. Enjoy and grab a Pepsi!
Read MoreThe Academy Award Goes To..
DragonBoy WON an Academy Award at the 38th Annual Student Academy Awards!! Congratulations to the DragonBoy cast and crew! It was a great ceremony! To go to the official DragonBoy website, click here! Special thanks to DragonBoy’s composer, Jonathan Wandag! He did a phenomenal job! We’re now on the Academy website! Click here! For more information, please click the link...
Read MoreDragonBoy
We WON an Academy Award!! Check out the short animation film I sound designed/edited/mixed! This short animation film, created by some awesome students at the Academy of Art, is a visual masterpiece! The animation was incredible! I was given this short film without any reference sound – just the video track, and therefore, I had to recreate the soundscape from scratch. It’s synonymous...
Read MoreFallout: New Vegas
Last year, I had the great opportunity to work as a dialogue editor for the hit video game Fallout: New Vegas. As you can imagine, there was a TON of dialogue to be edited. Taking out breaths and pops were just some of the duties at hand. With the rise of the video game age and the ability to store more data on the disks, more audio content is being generated. Not only that, full in-game...
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